Captain Tomasia

Commander of the Dragoons' B Company

Description:

WS 40
BS 35
S 30
T 30
Ag 30
Int 35
Per 30
WP 35
Fel 35

Skills

Athletics, Awareness +10, Command +10, Common Lore (Imperium, Guard, War), Dodge, Linguistics (Low Gothic), Navigate (Surface, Air), Operate (Aeronautica), Parry +10, Scholastic Lore (Tactica Imperialis,), Scrutiny.

Talents

Air of Authority, Weapon Training (Las, Low-tech), Combat Sense, Iron Discipline

Weapons & Equipment
Chainsword (Melee, 1d10+2 R, Tearing, Balanced)
Laspistol (Pistol, 30m, 1d10+2 E, Pen 0, Clip 30, Rld Half, Reliable)
Boltgun (Basic, 100m, S/3/-, 1d10+5 X, Pen 4, Clip 24, Rld Full, Tearing)
Uniform
Best Quality Lt. Carapace Armor (AP 6, Wt 7.5)

Bio:

Captain Tomasia is the daughter of a Adeptus Administratum clerk. Unlike most of the Dragoons, Tomasia is not native to [Dokkalgard]]. Tomasia’s earliest memories are of the glittering hive towers of Baraspine, and as a young girl she was distraught when she first arrived on her new home- the barren, volcanic landscape was cold, and unwelcoming.

Growing up, she didn’t get along with other children her age, in part because of her dislike of the planet they called home. When she turned 18, she volunteered for the first job that would take her away from Dokkalgard- The Imperial Guard.

Tomasia never suspected that she would be good at soldiering, but she had always learned quickly, and in combat, you learn or you die. Tomasia figures she’ll be Colonel someday, but never plans past the next battle.

Captain Tomasia

The Spinward Arm Crusade RingyDingy